Bust-N-Rush is a 3D endless runner for PC and Mac, that features three distinct worlds of bustable gameplay as well as three playable modes. Bust-N-Rush offers an original take on Quest Mode, by allowing users to seamlessly pick up and complete quests without interrupting the player's run. The classic Survival Mode is also available for those who enjoy the raw challenge and high score aspect of the runner genre. In addition, Techtonic is pleased to share Bust-A-Friend Mode, where players can send real time or time shifted challenges to their Facebook friends.
Bust-N-Rush advances the runner genre with its high-octane attitude, tremendous speeds, and dynamic playing styles. Scott Washington, Lead Designer on Bust-N-Rush remarked, “We didn’t just want to make another, 'me-too’ runner game. When we set out to create Bust-N-Rush, we wanted to infuse an explosive energy to the game that the runner genre hadn’t really seen before.”
Scott Miller, Chief Executive Officer of Techtonic Games, had this to say about launching Techtonic’s first title, “Techtonic is a small independent studio and I am constantly amazed by the willingness of Alienware and EA/Origin to help us reach a global audience. We are really excited to offer players some really fun content exclusively through EA/Origin.”
EA/Origin will offer Bust-N-Rush in a special package called the Double-Bust-Bundle. This deal will exclusively be available through Origin, and will include:
A FREE Digital Edition of Bust-N-Rush to get players started with Bust-A-Friend Mode
Transition Mode (where players can bust through all three Modes simultaneously)
Never-before-seen content, including the hilarious comedy, Crunch Time Chronicles
To celebrate the launch Bust-N-Rush will sell for $14.99 for the Double Bust Bundle and $9.99 for the standard edition, a savings of 25%-33% off the normal price. The sale will run from 9/14 to 9/21.
Bust-N-Rush has steadily been gaining popularity in the gaming community and media. Techtonic has been an active community on Facebook, Twitter and Youtube., and has received positive previews from popular websites (for videos see below):
Bust-N-Rush is a an endless 3D runner with procedurally generated levels and 3 worlds of bustable gameplay. Smash through hundreds of quests, challenge your skills in survival mode and destroy your friends in Bust-A-Friend mode.
About Techtonic Games Inc.:
Techtonic Games Inc. is a rapidly growing game publisher based out of Santa Barbara, CA. Best known for working with EA to publish the 3D endless runner, Bust-N-Rush, Techtonic Games Inc. is committed to developing highly engaging games for the Mobile, Tablet, and Browser platforms. To learn more about Techtonic Games Inc., please visit: http://www.techtonicgames.com
Techtonic Games Inc. Announces September 14th as the Official Launch Date of the High-Octane 3D Runner Bust-N-Rush
Santa Barbara, CA – July 09, 2012 – Techtonic Games Inc. is pleased to announce that the launch date of Bust-N-Rush will be September 14th, 2012. Bust-N-Rush will be released on PC, Mac and web browsers.
Bust-N-Rush is a fast paced 3D arcade runner that puts you in the shoes of the armored Juggernaut-like hero Kovo. Kovo embarks on an audacious quest to quench his burning thirst for vengeance when his best friend Paco, a plastic pink flamingo, is savagely destroyed by the machine monstrosity, the Satellite of Wub.
Rush through three procedurally generated worlds of treacherous terrain while smashing powerful items that send you flying through the air or flip gravity's direction. Complete Quest Mode to increase your skill, Survival Mode to test the limits of your abilities, and post your high scores online via your favorite social media sites with the Bust-A-Friend Mode!
“Everyone at Techtonic is a fan of the runner genre, and really wanted to expand beyond its 2D roots,” said Jeromy Maligie, Bust-N-Rush’s Producer. “Development of Bust-N-Rush is nearing completion, and we’re all excited to begin the beta and share Bust-N-Rush with our worldwide audience.
Bust-N-Rush is a high-octane 3D runner, with procedurally generated levels, and 3 worlds of bustable gameplay. Smash through hundreds of quests, challenge your skills in survival mode and destroy your friends in Bust-A-Friend mode.
Pacing was a tremendous problem we faced while developing Bust-n-Rush. We needed to formulate a way to create levels spanning multiple miles with limited development time. To solve the problem, we first created small randomly generated chunks from each level theme and then procedurally arranged them, based on multiple factors, into levels. This method saved us hundreds of hours and we thought it was an interesting topic for a blog post.
Each chunk of Bust-n-Rush contains things like rocks, decorative lights, the ground, indestructible and destructible obstacles, and score multipliers (Scorbs). As the player runs through a level, these chunks are generated when just out of view and then destroyed when no longer needed. Propagating the levels was easy, but the completely random nature of the chunks used to generate each level proved rather unwieldy. To remedy this, we implemented a pacing system which controlled how, and when, chunks were spawned.
We are Techtonic Games, a new Independent Game Company in Santa Barbara, California.
Our first title, Bust-n-Rush, is currently in development and on schedule for release on digital download platforms sometime soon.